While running this game at native resolution with TAA enabled, the game suffers from shimmering on steel objects and tree leaves when moving through the world. You can still manually adjust the setting through the NVIDIA Control Panel. With version 2.3, NVIDIA has added the ability for game developers to include a DLSS sharpening slider, which adds a customizable sharpening pass-the Farming Simulator 22 developers chose not to include that feature. As per usual, you can't control the level of sharpening applied by FSR, but in this game, it is tuned well enough by the developers. What's also interesting about Farming Simulator 22 is that there are subtle differences in the implementation of NVIDIA's Deep Learning Super Sampling (DLSS), NVIDIA's Deep Learning Anti-Aliasing (DLAA), and AMD's FidelityFX Super Resolution (FSR), which we are keen to find out more about.ĬonclusionIn Farming Simulator 22, only the FSR implementation uses a sharpening filter in the render path. This game also supports AMD's FidelityFX Super Resolution (FSR). In the graphics settings menu, DLAA is found under the "post-process anti-aliasing" options. More and more game developers have started adding DLAA support alongside DLSS thus far, Farming Simulator 22 is the third game to fully support DLAA. DLAA is NVIDIA's DLSS image enhancement technology rendered at native resolution, so improvements to quality can be expected even compared to native "default" rendering. But when the game fully released, it surprisingly also had support for NVIDIA's Deep Learning Anti-Aliasing (DLAA). IntroductionBefore the release of Farming Simulator 22, NVIDIA advertised and pushed this game as part of the lineup of new and upcoming DLSS-supported games in November.
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